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Microsoft Exec On Ways To Do Well Despite COVID-19 Crisis

Diego Tamburini, principal industry lead for manufacturing in the cloud + AI division of Microsoft, reviews the impact of the COVID-19 crisis in manufacturing. He shares his thoughts about how the industry should respond—and lists the attributes of manufacturers best positioned to survive the crisis. Finally, he outlines new opportunities for developers of smart manufacturing software solutions under the “new normal.”

Deburring in Forming and Fabricating: Part 2

Because it is a production cost, reducing the need for deburring can help the bottom line. In this podcast, part two of two, Alan Rooks, Editor in Chief of Manufacturing Engineering magazine, talks with Dr. LaRoux Gillespie, a researcher, engineer, manager, consultant, and writer with an extensive knowledge base on deburring and finishing. In this episode, the discussion focuses on ways to reduce deburring costs in forming and fabrication operations, such as improving product design; preventing burrs; minimizing burr properties; and removing burrs during the main fab process. Also discussed are how shops can determine if deburring or edge finishing is needed, and how they can choose among the 124 different deburring processes.

Extended Reality: VR, AR, MR, XR? Which Is The Solution For Me?

Eric Kam, Product Marketing and Community Manager for ESI Group will discuss the various flavors of digital reality available today. Virtual Reality, Augmented Reality, Mixed Reality are all discussed. But aside from games, dealership showrooms, and operator training which seem to be the bulk of applications discussed by the world as a whole, which technology is right for you? This podcast will help to define each of these technologies, compare and contrast, and learn which aspects of your organization’s goals can be addressed by the technology.

New Tech Powers Grinding Ops

Abrasive machining is a tried-and-true technology for meeting exacting tolerances and producing superior finishes. Manufacturers continue to develop new capabilities.

VR stands ready to stand in (for R)

When designers at Siemens started using virtual reality (VR) to quickly evaluate early-stage ideas, the usually slow and costly design-and-iteration process went from days and hours to minutes.